Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts
Friday, August 14, 2009
August 11, 2009 Xbox Live Update
On August 11, 2009 the new update for Xbox Live was released to some mixed reviews. The ability to rate marketplace games and sort by said rating will make using the Xbox Live Marketplace much more user friendly. The update also brought along a new Avatar Marketplace, where you can buy items for your avatar with Microsoft points. Video playback with Netflix also runs smoother. A few unannounced things were added as well, such as a logo saying how long you or anyone else have been an Xbox Live subscriber. An Avatar awards page was also added, but as of now, is unused. It's said that some games will start offering these Avatar Awards that you can wear or use with your avatar, much like the Avatar marketplace.
Games on Demand is where the criticism comes in. You can now download full Xbox 360 games right from the Internet. These 6GB+ games will take over an hour to download at speeds of true 1MB/S. Pretty convenient, right? If you don't mind spending more than twice as much per game, then have at it. But Oblivion from Games on Demand is 39.99, a game you can find for 14.99 in stores. This being said, you don't even get the physical copy of the game, you get a digital copy fully playable from your Xbox 360 Hard Drive. You get bored of the game, there is no trading it in or selling, because it's a Digital Copy of the game, not a physical copy. Microsoft doesn't seem to understand this. They justify the pricing system by stating that they're adding a lot of convenience by making the games available from home 24/7. But a lot of gamers (like myself) would much rather have a physical copy. It looks better in a collection and you retain some of the games value. I personally believe Games on Demand will be a waste of time, space, and money, unless Microsoft changes their pricing.
Games on Demand is where the criticism comes in. You can now download full Xbox 360 games right from the Internet. These 6GB+ games will take over an hour to download at speeds of true 1MB/S. Pretty convenient, right? If you don't mind spending more than twice as much per game, then have at it. But Oblivion from Games on Demand is 39.99, a game you can find for 14.99 in stores. This being said, you don't even get the physical copy of the game, you get a digital copy fully playable from your Xbox 360 Hard Drive. You get bored of the game, there is no trading it in or selling, because it's a Digital Copy of the game, not a physical copy. Microsoft doesn't seem to understand this. They justify the pricing system by stating that they're adding a lot of convenience by making the games available from home 24/7. But a lot of gamers (like myself) would much rather have a physical copy. It looks better in a collection and you retain some of the games value. I personally believe Games on Demand will be a waste of time, space, and money, unless Microsoft changes their pricing.
Labels:
2009,
360,
August 11,
avatar,
Games on Demand,
info,
Live,
market place,
marketplace,
Microsoft,
Oblivion,
update,
Xbox,
Xbox 360,
Xbox Live
Monday, July 27, 2009
Halo 3: ODST
Halo 3: ODST
Release Date: September 22, 2009
Genre: First-Person Shooter
Cost: $60
ESRB Rating: "M" for Mature
ODST is going to be somewhat similar to the Halo Trilogy, yet very different. You will play as an ODST (Orbital Drop Shock Trooper), NOT the Master Chief. You will no longer have the benefits of the MJOLNIR Powered Assault Suit that Spartans wore. Therefore, your health/shields will not recharge, you will instead require the use of medkits to recover health. This will also make you slower, and weaker than the Spartans. Running head first into a gun fight will get you killed much faster than a Spartan.
There are rumors about this being a stealth game.. These are reported false, but there will be stealth elements.
Halo 3: ODST will also include a new 4-player multiplayer co-op gameplay type called "Firefight" where players take on increasingly difficult waves of enemies. Much like Gears of War's "Horde" mode.
Halo 3: ODST will be released on two discs. Campaign and co-op mode are accompanied by an Extras menu that gives access to the Halo: Reach beta, the next installment in the series. The second disc includes ALL the multiplayer maps and game modes released for Halo 3, plus three new multiplayer levels for Halo 3. These maps are the maps included in Legendary map pack, Mythic map pack, Heroic map pack, Cold Storage, and 3 new maps.
Halo 3: ODST is available for pre-orders in two formats. One is the regular release that includes the above mentioned articles. There is also a Gamestop exclusive pre-order for the Halo 3: ODST Collectors Pack, which will include the game and also an exclusive, laser etched Wireless Controller. The Collectors Pack, of course, also comes with a higher price-tag of $100. Both editions include Sgt. Johnson available for play in Firefight mode when pre-ordered.
Labels:
2009,
Bungie,
First person shooter,
First-person shooter,
FPS,
Game Informer,
Gamestop,
Halo,
Halo 3,
Halo 3: ODST,
info,
Microsoft,
ODST,
Release date,
September 22,
unreleased,
Xbox 360
Sunday, July 26, 2009
Halo 3 Weapon Specs
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